Morale Mechanic

Morale(M) measures how long a Unit keeps holding under pressure. A Unit begins the battle with a number of Morale Tokens equal to its Morale(M) Characteristic, and that value is also the maximum it can hold. Losing Morale: Attack Effects, Traits and Spells remove Morale Tokens. A Unit that has 0Morale Tokens is not out of the battle - it still rolls its full Guard(G) Dice Pool when it Defends, it still moves, and it still counts for Objective Control. Morale(M) Break: if a rule requires a Unit that has 0Morale Tokens to lose another one, that Unit immediately suffers 1Wound instead. The...

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