This Procedure is used during the Casting Test Procedure Step CTP:90 Dispel Window to attempt to nullify an Enemy Spell. Step DTP:10 Declare Dispel The player whose Unit has the Traits triggering this Procedure may declare an attempt to dispel an Enemy Spell. Step DTP:20 Allocate Command Seals The Defending Player may spend any number of Command Seals. For each Command Seal spent, add one Dispel Die to their roll. Step DTP:30 Roll Dice The Defender rolls all of their assigned Dispel Dice + Modifiers. Step DTP:40 Criticals (Dispel) Resolve the Critical Effects Procedure (CEP) for the Dispel...